![]() In the video you can see several examples of how this was done, and it seems to work well. GOOGLE EARTH 3D MODELS MANUALAfter a few weeks of extremely manual work, mostly revolving around textures, here is my neighborhood in UDK. The next step is to export the models from 3DSMax into UDK. However, if you are able to get all the pieces just right, in theory you should be able to export 3D data of any structure or landscape on the planet to a manipulatable 3D file. Working on a project at the moment where I could really do with having the LIDAR/3d scan data from Google earth in the background. Part 1 - Exporting Google Earth Models into UDK using 3D Ripper DX In a previous post, I provided an outline for exporting models from Google Earth into 3DSMax. Google 3D models ready to view, buy, and download for free. I gave it a valiant attempt, but found that RenderDoc could not properly connect to Google Chrome and my progress stalled. And even then you may not be able to get it working. To be safe people have asked the authors of. There are quite a few topics regarding this on fsdeveloper, and the general idea looks like its not 100 clear, but looks like it is approved. You also must use only Google Maps and not Google Earth, even though they likely use the same underlying data. To me that line very much gives anyone the right to use the 3d models that people upload to the 3D warehouse, which in turn is used by google maps and earth. For example, you must have very specific versions of RenderDoc, Google Chrome and Blender installed, otherwise it won’t work. Be ready on the pause button if you want to catch the details:Īs with most hacks, everything must be “just so” in order for it to work. You can do this by going File -> Save As (Sketchup Version 8) From here, open Rhinoceros 3D and import your Sketchup model of the site terrain you just created using Google Earth. There’s a rather swift video describing how all this works. A new interactive approach is presented and implemented for constructing 3D city models from Google Earth and ground images. One approach could be to export the file from Blender to another more familiar 3D modeling tool by selecting one of Blender’s export formats. Corresponding 3D model in Blender based on Google Map data ![]()
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